Why dungeoneering is fun




















Players gain Dungeoneering experience from fighting monsters in the Elite Dungeons and receive the experience together with the combat experience after a monster is defeated, scaling based on the amount of damage the player did before it died. To solo, start a party with your Ring of Kinship and go down one of the two dungeon stairs.

Team Dungeoneering: This way you will play with a team of 2 to 5 players. Ardy rooftop agility is also very relaxing, not sure why people find it such a grind. Read Critic Reviews. Add to Cart. Bundle info. Add to Account. Add all DLC to Cart. View Community Hub. Join Gambrinous on Discord. About This Game Guild of Dungeoneering is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around them.

Using cards drawn from your Guild decks, you lay down rooms, monsters, traps and of course loot! Meanwhile your hero is making their own decisions on where to go and what to fight.

But will they be strong enough to take on the deepest dungeons? In between dungeon runs you manage your Guild, building new rooms to attract new classes of adventurer and expand your decks of cards with more powerful items.

System Requirements Windows. See all. Customer reviews. Overall Reviews:. Recent Reviews:. It is very unique to RuneScape as well as in regards to other games. The way Jagex has put it together and the way it has been presented adds to its likability alone.

It can be hard these days to create something unique and fun anymore with so many games doing similar things. Jagex has succeeded in creating another skill that is truly fun to a large portion of the RuneScape community. Global RuneScape Home. Log in Register now! Latest article Archive. Dungeoneering: Why Is it Enjoyable? Log in to Global RuneScape.

Username: Remember me Password: » Forgot password? It gets a lot better past as people don't even full know the skill and how to efficiently do it until then or maybe even later. I have m dg and I had fun with it, some fun memories messing around while dging in vent. I think its just the dependency on other people that some people don't like, but if you get a good team its fine.

You just need to get teammates with the same mindset as you. I have a mindset of efficiency and speed, while some other people would rather go slower but more relaxed. I used to hate when larges took more than 25 minutes because I wanted to be as efficient as I could but thats just my opinion.

Guess they just aren't in a rush. If you're getting this impression from the forum, then the only reason there is negativity towards Dungeoneering is because though it isn't impossible, it would take forever to write. I think that my hate for this skill boils down to one simple thing: It is not 'runescapey' enough yes I just made that word. Sure it might be the only skill in runescape that actually requires some level or 'skill' or teamwork but that is not the point of rs.

When I load up rs to play legit, it is because I want to due something that requires almost no brain power and I don't need to rely on any teamwork same reason I hate the barbarian assault minigame.

If I wanted to play a game with skill and brainpower involved, I would load up SC2 or a similar rts. If I wanted to play a game that requires teamwork, I'd jump on skype and play a game of LoL, HoN or similar game with some mates. I hate it because retards greatly affect your xp rate. And trust me, there is a lot of retards playing runescape.

I simply hate finding people to dung with nowadays.



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